iSpring
Create eLearning content in PowerPoint and publish to HTML5 for use within your LMS.  Add Audio, Video and create engaging quizzes and content that synchs with Blackboard Grade Centre using the iSpring Building Block.
www.ispringsolutions.com
Kahoot
Kahoot! is a free game-based learning platform that makes it fun to engage in quizzes, assessment, surveys or games against the clock. www.getkahoot.com
MS Imagine
MS Imagine (previously known as DreamSpark) is a Microsoft Program that supports technical education by providing access to Microsoft professional-level developer and designer tools at no-cost for learning, teaching and research purposes. This is now available for current PolyU staff and students. For current students, please access the MS Imagine service via here. To get a free copy of Windows 10 Education version, current PolyU Staff can access here. They can also purchase some other software at the educational discount. For current PolyU Staff, he/she is required to register for acquiring the access to the service here. For more details, please call ITS Help Center hotline at 2766-5900. www.polyu.edu.hk/its/emc/msimagine
Aurasma
Quickly and easily create Augmented Reality (AR) content that brings your content to life – incorporate video or 3D objects into learning materials. www.aurasma.com
Padlet
Padlet is a very easy to use tool which allows you to put video, images and documents in a shared area for you and your students to work collaboratively. www.padlet.com
Twiddla
“Twiddla allows many guests and users to be connected to a single whiteboard in order to share ideas and collaborate. With the ability to upload images, embed video such as YouTube, and upload files for sharing the team can be more efficient in discussing the matter at hand. I used it this summer for my undergraduate course with 40+ students to discuss Michael Porter’s five force analysis. The students enjoyed it, and they were very active in the discussion!” – Mimi Li www.twiddla.com
Mr David Watson
Educational Development Centre
 
Living in Mixed Reality
Image credit: flickr photo by turkletom
shared under a Creative Commons (BY) license
 
 
Living in a Mixed Reality
 
So 2016 is the year in which Virtual Reality (VR) finally takes off, and that potentially could have a pretty exciting impact on education at all levels.  From Quick Reference (QR) Codes to Second Life and 3D Virtual Worlds we now arrive at the anticipated launch...
 
Mr Darren Harbutt
Educational Development Centre
When Marc Prensky wrote Digital Natives, Digital Immigrants in 2001 and noted:
 
“Our students have changed radically. Today’s students are no longer the people our educational system was designed to teach”
 
he struck a nerve with many. Prensky has since gone on to play down the importance of the Natives/Immigrants divide as the century progresses, but the question of how today’s learners may be different from the past is still valid and should concern all educators...
 
Dr. CHAN Hin-wang, Kevin
Department of Applied Social Sciences
 
 
More and more researchers and educators underscore the efficiency of knowledge transfer through active participation of students. Therefore, the increasing number and sizes of large classes, with fewer opportunities of in-class interactive activities, in higher education sector brings new challenges of effective learning. With an aim to engage students in a large class context, the current project propose the promotion of active learning through peer instruction, a pedagogy in which students discuss and learn from each other in a flipped classroom context, with the facilitation of student response system...
 
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